
QUAZZIA
This game was basically Scramble, what made it stand out was the
smooth and fast scrolling
which none of the other MTX versions of Scramble had. This game
was one of my favorites and
although it was hard I did manage to complete it on a few
occasions. To keep things
interesting Chris decided to add a few little extras to some
levels the hardest were
barriers which went from top to bottom with a small target in the
middle which you had
to hit to destroy it. Extremely difficult at the speed the game
ran at...
Quazzia was programmed by Chris Sawyer. .