
POTHOLE PETE
This game was the one that really started Megastar Games off.
Tony and I had written this game for the MTX and after a visit to Memotech in
the spring of 1984 they decided to publish it under Continental Software's label.
It was our attempt at bring a platform game to the MTX and if you looked at
the main charactor he may seem just a little familiar!
This game was written before we really knew about a feature of the graphic chip
used called the 'pattern name table' and so animating blocks on the screen was
a painful experience. By the time Son of Pete came out we had used this facility
to good effect and the animation was much better and smoother.
I recently found most of the original drawings that I did for each level of
PHP and below are small examples for you to laugh at.
Pothole Pete was Programmed by Antony Butterfield & Jim
Wills (myself).
Original Level Designs of Pothole Pete
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |